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August 30, 2006
The Eve S+L Crisis
This article describes a fairly common occurrence in the Eve universe (the game where I sold that character for all that kayle). The total value of the embezzlement, at Ebay prices, is closer to $80,000 than the $170,000 posited in the article. Still, not bad for a few months work.
As always, a few whiners wonder whether they can sue in the real world, or perhaps even call the police and try to prosecute a crime. Personally, I've always liked Eve because it is truly open-ended. CCP has a long tradition of not attempting to stop incidents like this in an attempt to have the game player-driven, in contrast to Blizzard and most of the other MMOG-running companies. It is immersive in ways that most other online games can only hope to be.
In the beginning it was a little hard, as many players had a hard time of creating their own 'content' as they were used to developers spoon-feeding it to them, but now it is becoming one of the more successful games and has a huge cult following. In fact, their China server opening broke records for concurrent players just a couple of months ago, and there are now more Chinese accounts than total 'Western' players.
Posted by TLorin at August 30, 2006 4:58 PM
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